Vol. 2 (2024)

Original

Felipe Machuca-Contreras, Carlos Oscar Lepez, Carlos Canova-Barrios (Author)
25
Influence of virtual reality and augmented reality on mental health
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DOI: https://doi.org/10.56294/gr202425
Verenice Sánchez Castillo, Carlos Alberto Gómez Cano (Author)
26
Gamification and motivation: an analysis of its impact on corporate learning
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DOI: https://doi.org/10.56294/gr202426
Carlos Alberto Gómez Cano, Verenice Sánchez Castillo (Author)
29
Scholarly Output on Computer Networks and Communication: A Ten-Year Bibliometric Analysis in Scopus (2013-2022)
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DOI: https://doi.org/10.56294/gr202429
Jhossmar Cristians Auza-Santiváñez, José Alejandro Carías Díaz, Oscar Angel Vedia Cruz, Sara Milca Robles-Nina, Carlos Sánchez Escalante, Blas Apaza Huanca (Author)
31
Gamification in personal health management: a focus on mobile apps
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DOI: https://doi.org/10.56294/gr202431
Maribel Garcia Rojas, Nelson Giovanni Agudelo (Author)
32
Creative economy and communication. Characterization in a line of research
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DOI: https://doi.org/10.56294/gr202432
Cynthia Michel Olguín-Martínez, Rene Isaac Bracho Rivera, Rita Liss Ramos Perez, Juan Richar Villacorta Guzmán, Rafael Romero-Carazas, Nancy Rosillo Suárez, Aaron Samuel Bracho Mosquera, José Gregorio Mora-Barajas, Amarelys Román-Mireles, Aida Maygualida Rodríguez-Álvarez, César Carbache Mora, Elizabeth del Carmen Ormaza Esmeraldas, Bertha Silvana Vera Barrios, Mario Pedro Rodríguez Vásquez, Rogelio Buelna-Sánchez, María Teresa De Jesús De La Paz Rosales, Daniel Omar Nieves-Lizárraga, Denisse Viridiana Velarde-Osuna, Milagros Andrea Bracho Rivera (Author)
33
Applications of augmented reality technology in design process
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DOI: https://doi.org/10.56294/gr202433
Fidel Jesús Moreno Cubela, Niurka María Escalona Zaldivar, Yordanis R. Figueredo Torres, Katherine de la Caridad Garrido Benítez, Arnaldo Marzo Torres, Nabia Isabel Vegas Torres (Author)
35
Epilepsy Web, a tool for learning content related to epilepsy in pediatrics
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DOI: https://doi.org/10.56294/gr202435
Bolaji David Oladokun, Kudu Dogara, Muhammed Yusuf (Author)
36
Students’ Attitudes and Experiences with ChatGPT as a Reference Service Tool in a Nigerian University: A Comprehensive Analysis of User Perceptions
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DOI: https://doi.org/10.56294/gr202436
Patakamudi Swathi, Dara Sai Tejaswi, Mohammad Amanulla Khan, Miriyala Saishree, Venu Babu Rachapudi, Dinesh Kumar Anguraj (Author)
37
Real-time number plate detection using AI and ML
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DOI: https://doi.org/10.56294/gr202437
Patakamudi Swathi, Dara Sai Tejaswi, Mohammad Amanulla Khan, Miriyala Saishree, Venu Babu Rachapudi, Dinesh Kumar Anguraj (Author)
38
A research on a music recommendation system based on facial expressions through deep learning mechanisms
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DOI: https://doi.org/10.56294/gr202438
Annier Jesús Fajardo Quesada, René Herrero Pacheco (Author)
39
Guidelines for writing software building reports
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DOI: https://doi.org/10.56294/gr202439
M. Srividya Iyengar, R. Venkatesh (Author)
40
A Brief communication on Virtual Reality (VR) in Hospitality Industry & Global Travel and Tourism
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DOI: https://doi.org/10.56294/gr202440
Américo Sirvente, Edgar Carmona Suarez, Iris Jiménez Pitre (Author)
43
MeDHiME Methodology: potentiation of ova designs for learning
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DOI: https://doi.org/10.56294/gr202443
Omilcia María Medina Corzo, Esther Socorro Zarate, Rosiris María Vergara Chinchia (Author)
45
Using Minecraft as a pedagogical tool to enhance mathematical logic and critical thinking in students of the Remedios Solano school in Barrancas-La Guajira
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DOI: https://doi.org/10.56294/gr202445
Rubén Baena-Navarro, Mario Macea-Anaya, Ober Primera-Correa, Juan Pérez-Díaz (Author)
46
Digital intervention for active aging: design of a web application for older adults
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DOI: https://doi.org/10.56294/gr202446
Nathalia Carolina Gómez Sanguino, Silvia Alejandra Rivera Salamanca, Martha Liliana Torres Barreto (Author)
71
Playful exercise focused on microeconomics, applying gamification: “Rompeconomía”
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DOI: https://doi.org/10.56294/gr2024.71
Margarita Castellanos Flórez, Paula Andrea Duarte Amado, Luisa Fernanda Moreno Galvis (Author)
72
Gamified recreational exercise focused on Markov Chains
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DOI: https://doi.org/10.56294/gr2024.72
Carlos Felipe Ardila Otero, Cristian Lozano Pineda, Juan Camilo González García, Andrhey Daniel Rincón Jerez, Martha L. Torres-Barreto (Author)
75
Design and implementation of a Game-Based Activity to promote Learning of Prompt Engineering
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DOI: https://doi.org/10.56294/gr2024.75
Margarita María Castellanos Flórez, Danna Valentina Aparicio Muñoz, Ana Carolina Martínez Sicachá, Martha Liliana Torres-Barreto (Author)
73
Gamified exercise focused on marketing principles and marketing mix: Marketing Game
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DOI: https://doi.org/10.56294/gr2024.73
Juan Camilo González García, Paula Andrea León Cárdenas, Margarita María Castellanos Flórez, Martha Liliana Torres-Barreto (Author)
74
Gamified Exercise for the Appropriation of Concepts in Occupational Health and Safety
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DOI: https://doi.org/10.56294/gr2024.74

Review

Esteban Rodríguez Torres, Carlos Alberto Gómez Cano, Verenice Sánchez Castillo (Author)
24
Application of gamification in work environment
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DOI: https://doi.org/10.56294/gr202424
Aaron Samuel Bracho Mosquera (Author)
34
Applications of augmented reality in museums, impact on cultural heritage
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DOI: https://doi.org/10.56294/gr202434
María de las Nieves Veloz Montano (Author)
42
Social lack of communication and technological development
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DOI: https://doi.org/10.56294/gr202442
Sofía Veneziano , Patricia Salguero (Author)
18
Neurodevelopment and stimuli: keys to a healthy childhood
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DOI: https://doi.org/10.56294/gr202418
Lorrayne Kathleen Silva de Paula , Maria Romina Leardi (Author)
22
Bodies on screen: the impact of social networks on body image and mental health
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DOI: https://doi.org/10.56294/gr202422
Valentin Blasioli , Mariela Baleiron (Author)
24
Impact of prolonged screen use on the visual health of young adults
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DOI: https://doi.org/10.56294/gr202424

Short communications

Rubén González Vallejo (Author)
44
Notes on gamification and education
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DOI: https://doi.org/10.56294/gr202444
Lorrayne Kathleen Silva de Paula , Maria Romina Leardi (Author)
16
Body image in adolescents and the impact of social networks in Argentina
DOI: https://doi.org/10.56294/gr202416
Sofía Veneziano , Patricia Salguero (Author)
20
Effects of early screen use on child neurodevelopment in Argentina and Latin America
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DOI: https://doi.org/10.56294/gr202420